No more crust of housing on the edge of the no-build zone around NPC starports. However, player cities take a central role player houses are required to be built inside city limits. Like most branch servers, Empire in Flames offers additional housing options not available on Basilisk – and a few not available on any other branch server. (Image Designer, Dancer, and Musician together reach 250 points, for example.) ![]() Skillpoints have been adjusted to allow a player to pickup approximately 2 1/2 trees, with some exceptions. They, too, require XP to level however, all skills can be learned from their novice box up. Skills, on the other hand, require skillpoints and can be freely mix-and-matched. Professions offer enhancement, access to specialized skills like slicing, vendors, creature harvesting, and so forth. Professions include:Ībilities acquired from professions can be used with any weapon, or even unarmed. However, a player can only have ONE profession at a time. ![]() Professions cost no skill points (though they require XP to level). Trees are categorized as “professions” and “skills.” In short, it’s the concept of a Star Wars game as dreamed by a small group of long-time Starsider players – players who were RPers, PvErs, PvPers, crafters, and pilots, none of whom fell into the trap that any of the major combat systems – pre-CU, CU, or NGE – was by any means perfect.Įmpire in Flames offers a new approach to the system – one that combines the best of the ideas of the NGE and pre-CU. ![]() It started as, “What’s your ideal server?” It started with a new profession system, expanded to housing and races, and dreamed of a Galactic Civil War in practice instead of imagination. An Empire in Flames is a post-Endor server offering a new, unique Star Wars Galaxies experience!Įmpire in Flames began conceptually before the shutdown of the live servers with a design friendly to Roleplayers, PvE players, PvPers, and pilots.
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